Monday, September 7, 2009

Faction Champions - Hunter tricks

I decided to compile a list of hunter abilities used in PvP - a) for raiding hunters, because quite a few don't PvP and simply forget about the fact that you can use "X" ability, and b) for raid leaders, because to organize people to CC for this fight, you need to know what each class is able to do.


The Beast Within - Save for coordinated burst DPS or to get out of being CCed

Intimidation, Scatter Shot - Use to interrupt a cast or stop a mob beating on someone

Silencing Shot - Use to interrupt a cast

Distracting Shot - Use to taunt a mob off your raid members (eg. a healer). If your tanks are taunting, it may be best to leave it to them as this shot is in the same diminishing returns category.

Wyvern Sting - Sleeps a mob; will leave a ticking sting on the target so you won't be able to CC it immediately afterward unless you replace the sting with Scorpid Sting

Scorpid Sting - Use on physical DPS mobs to make them miss

Chimera Shot - Use this after Scorpid Sting to disarm melee

Frost (or Freezing) Trap - Drop one as soon as the cooldown is up. Frost may be more useful overall for people to kite targets, particularly if you have Entrapment

Snake Trap - Chance of slowing target; if snake poison is on a target it will break CC, so may or may not be useful depending on strategy

Disengage - Use to kite melee (in conjunction with a snare if possible), or get into/out of range of a mob (or healer)

Deterrence - Use while being focussed

Feign Death - Use while being focussed or to break a spell cast (eg. sheep)

Master's Call - Use to break snares (eg. Frost Nova, Chains of Ice)

Wing Clip, Concussive Shot - Use on melee to slow their movement (towards any raid member; not just yourself)

Tranquilizing Shot - Dispell as much as possible (particularly the DPS target) to purge HoTs and buffs

Aimed Shot - Keep one up (particularly on the DPS target) for the Mortal Strike debuff to healing

Scare Beast - Usable on the hunter's pet

Counterattack - Very few hunters would have this (even the PvPers), but use to stun melee


Random notes:

- Certain pets have CC abilities (eg. Crab Pin, Ravager stun, Spider web, Nether Ray spell interrupt) and talents to help mitigate damage (eg. Roar of Sacrifice, Intercept)

- Certain hunter talents can also help (eg. Concussive Barrage), although a raid-specced hunter is unlikely to have them

- Keeping DoTs up (eg. Viper or Serpent Sting) will keep the rogue from vanishing and important debuffs from being purged; a Flare may help with the rogue as well

3 comments:

Philip. A said...

Just wanted to say thanks, this review of spells rang a bell in my head. So i go respec now.

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